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Universal Design for Learning
5, 4, 3, 2, 1
5 new technologies to try (Final Week of class)
Glogster
Backup files to GoogleDocs
Use bubbl.com
Utilize interactive template to facilitate student learning with intro to geometry.
Use edmodo.com more and learning about its capabilities.
4 ideas to share with others
Filing your taxes online is safe and cheap (turbotax.com). (JK)...Google docs rock, start using them now!
I saved a bunch of money by switching my car insurance to Geico.(JK)...check out wolframalpha.com
Google search Algebra I Online (Henrico Public Schools offers an awesome site for Math)
Cell phones are actually great for recording class activities. No need for a video camera anymore...you just need the right cords.
3 principles of Universal Design for Learning
Representation
Action and Expression
Engagement
2 changes in your teaching to reach all learners in the Digital Age
Differentiate Instruction with Technology in mind
Keep students motivated to learn
1 BIG idea to implement
Use wiki for ATB and Exit Activity
Principle I. Provide Multiple Means of Representation
Guideline 1: Provide options for perception
Checkpoint 1.1: Offer ways of customizing the display of information
Checkpoint 1.2: Offer alternatives for auditory information
Checkpoint 1.3: Offer alternatives for visual information
Guideline 2: Provide options for language, mathematical expressions, and symbols
Checkpoint 2.1: Clarify vocabulary and symbols
Checkpoint 2.2: Clarify syntax and structure
Checkpoint 2.3: Support decoding of text, mathematical notation, and symbols
Checkpoint 2.4: Promote understanding across languages
Checkpoint 2.5: Illustrate through multiple media
Guideline 3: Provide options for comprehension
Checkpoint 3.1: Activate or supply background knowledge
Checkpoint 3.2: Highlight patterns, critical features, big ideas, and relationships
Checkpoint 3.3: Guide information processing, visualization, and manipulation
Checkpoint 3.4: Maximize transfer and generalization
Principle II. Provide Multiple Means of Action and Expression
Guideline 4: Provide options for physical action
Checkpoint 4.1: Vary the methods for response and navigation
Checkpoint 4.2: Optimize access to tools and assistive technologies
Guideline 5: Provide options for expression and communication
Checkpoint 5.1: Use multiple media for communication
Checkpoint 5.2: Use multiple tools for construction and composition
Checkpoint 5.3: Build fluencies with graduated levels of support for practice and performance
Guideline 6: Provide options for executive functions
Checkpoint 6.1: Guide appropriate goal-setting
Checkpoint 6.2: Support planning and strategy development
Checkpoint 6.3: Facilitate managing information and resources
Checkpoint 6.4: Enhance capacity for monitoring progress
Principle III. Provide Multiple Means of Engagement
Guideline 7: Provide options for recruiting interest
Checkpoint 7.1: Optimize individual choice and autonomy
Checkpoint 7.2: Optimize relevance, value, and authenticity
Checkpoint 7.3: Minimize threats and distractions
Guideline 8: Provide options for sustaining effort and persistence
Checkpoint 8.1: Heighten salience of goals and objectives
Checkpoint 8.2: Vary demands and resources to optimize challenge
Checkpoint 8.3: Foster collaboration and community
Checkpoint 8.4: Increase mastery-oriented feedback
Guideline 9: Provide options for self-regulation
Checkpoint 9.1: Promote expectations and beliefs that optimize motivation
Checkpoint 9.2: Facilitate personal coping skills and strategies
Checkpoint 9.3: Develop self-assessment and reflection
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Universal Design for Learning
5, 4, 3, 2, 1
5 new technologies to try (Final Week of class)
4 ideas to share with others
3 principles of Universal Design for Learning
2 changes in your teaching to reach all learners in the Digital Age
1 BIG idea to implement
Principle I. Provide Multiple Means of Representation
Guideline 1: Provide options for perception- Checkpoint 1.1: Offer ways of customizing the display of information
- Checkpoint 1.2: Offer alternatives for auditory information
- Checkpoint 1.3: Offer alternatives for visual information
Guideline 2: Provide options for language, mathematical expressions, and symbols- Checkpoint 2.1: Clarify vocabulary and symbols
- Checkpoint 2.2: Clarify syntax and structure
- Checkpoint 2.3: Support decoding of text, mathematical notation, and symbols
- Checkpoint 2.4: Promote understanding across languages
- Checkpoint 2.5: Illustrate through multiple media
Guideline 3: Provide options for comprehensionPrinciple II. Provide Multiple Means of Action and Expression
Guideline 4: Provide options for physical action- Checkpoint 4.1: Vary the methods for response and navigation
- Checkpoint 4.2: Optimize access to tools and assistive technologies
Guideline 5: Provide options for expression and communication- Checkpoint 5.1: Use multiple media for communication
- Checkpoint 5.2: Use multiple tools for construction and composition
- Checkpoint 5.3: Build fluencies with graduated levels of support for practice and performance
Guideline 6: Provide options for executive functionsPrinciple III. Provide Multiple Means of Engagement
Guideline 7: Provide options for recruiting interest- Checkpoint 7.1: Optimize individual choice and autonomy
- Checkpoint 7.2: Optimize relevance, value, and authenticity
- Checkpoint 7.3: Minimize threats and distractions
Guideline 8: Provide options for sustaining effort and persistence- Checkpoint 8.1: Heighten salience of goals and objectives
- Checkpoint 8.2: Vary demands and resources to optimize challenge
- Checkpoint 8.3: Foster collaboration and community
- Checkpoint 8.4: Increase mastery-oriented feedback
Guideline 9: Provide options for self-regulation